Added more core systems + 2nd boss
Castle of the Necromancer » Devlog
Added a new boss to my game Castle of the Necromancer. This evil goblin mage spawns fireballs that shoot towards you! You'll have to dodge them while darting in and attacking where possible.
A little less exciting, but I also worked on a number of core systems to the game -- the ability to equip items, sleep, and purchase things from shopkeepers. Just have to finish the last 10ish levels before Wednesday!
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Castle of the Necromancer
Inspired by classic RPGs, this game is a throwback to old PC games, such as Castle of the Winds
Status | Released |
Author | Stefanie Leitch |
Genre | Role Playing, Adventure |
Tags | 2D, Fantasy, Pixel Art, Retro, Top Down Adventure, Turn-based, Turn-Based Combat |
More posts
- Released!Apr 16, 2020
- Added lighting and the 1st bossApr 04, 2020
- Added basic AI!Apr 01, 2020
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